glut in MS Visual Studio 2010 (MSVS10)

 

 

One of my earlier blogs, OpenGL and glut in C++ with MS Visual Studio 2008 (MSVS9) described how to set up your Visual Studio and Computer to work with glut, as well as OpenGL. Now with the new edition, Microsoft Visual Studio 2010, as the version shifted from v6.0A to v7.0A, we need to change some path.

So, here goes, what we need to do for using glut in MSVS10:

  • Download the original GLUT library from Nate Robins’ site
  • Unzip the download and copy files as instructed below,
    • glut.h C:\Program Files\Microsoft SDKs\Windows\v7.0A\Include\gl\
    • glut32.lib C:\Program Files\Microsoft SDKs\Windows\v7.0A\Lib\
    • glut32.dll C:\Windows\System32\ (32 bit)
    • glut32.dll C:\Windows\SysWOW64 (64 bit)
  • You are now ready to use GLUT!

All other things remain same as described on http://wp.me/puVgg-j

happy gluting, nJoy!

 

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